MeshLib
 
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MRDotNet/MRMeshSave.h
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1#pragma once
2#include "MRMeshFwd.h"
3
5
6public value struct NamedMeshXf
7{
8 System::String^ name;
11};
12
13public ref class MeshSave
14{
15public:
17 static void SceneToObj( List<NamedMeshXf>^ meshes, System::String^ path );
18};
19
#define MR_DOTNET_NAMESPACE_BEGIN
Definition MRDotNet/MRMeshFwd.h:42
#define MR_DOTNET_NAMESPACE_END
Definition MRDotNet/MRMeshFwd.h:43
affine transformation: y = A*x + b, where A in VxV, and b in V
Definition MRDotNet/MRAffineXf.h:8
Definition MRDotNet/MRMeshSave.h:14
static void SceneToObj(List< NamedMeshXf >^ meshes, System::String^ path)
saves a number of named meshes in .obj file
represents a mesh, including topology (connectivity) information and point coordinates,
Definition MRDotNet/MRMesh.h:30
Definition MRDotNet/MRMeshSave.h:7
AffineXf3f toWorld
Definition MRDotNet/MRMeshSave.h:10
Mesh mesh
Definition MRDotNet/MRMeshSave.h:9
System::String name
Definition MRDotNet/MRMeshSave.h:8