17 static void SceneToObj( List<NamedMeshXf>^ meshes, System::String^ path );
#define MR_DOTNET_NAMESPACE_BEGIN
Definition MRDotNet/MRMeshFwd.h:42
#define MR_DOTNET_NAMESPACE_END
Definition MRDotNet/MRMeshFwd.h:43
affine transformation: y = A*x + b, where A in VxV, and b in V
Definition MRDotNet/MRAffineXf.h:8
Definition MRDotNet/MRMeshSave.h:14
static void SceneToObj(List< NamedMeshXf >^ meshes, System::String^ path)
saves a number of named meshes in .obj file
represents a mesh, including topology (connectivity) information and point coordinates,
Definition MRDotNet/MRMesh.h:30
Definition MRDotNet/MRMeshSave.h:7
AffineXf3f toWorld
Definition MRDotNet/MRMeshSave.h:10
Mesh mesh
Definition MRDotNet/MRMeshSave.h:9
System::String name
Definition MRDotNet/MRMeshSave.h:8