MeshLib
 
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MR::SceneObjectsListDrawer Member List

This is the complete list of members for MR::SceneObjectsListDrawer, including all inherited members.

allowSceneReorder(bool allow)MR::SceneObjectsListDrawer
changeSelection(bool isDown, bool isShift)MR::SceneObjectsListDrawer
changeVisible(bool isDown)MR::SceneObjectsListDrawer
collapsingHeader_(const std::string &uniqueName, ImGuiTreeNodeFlags flags)MR::SceneObjectsListDrawerprotectedvirtual
deselectNewHiddenObjects_MR::SceneObjectsListDrawerprotected
draw(float height, float scaling)MR::SceneObjectsListDrawervirtual
drawCustomObjectPrefixInScene_(const Object &, bool)MR::SceneObjectsListDrawerinlineprotectedvirtual
drawCustomTreeObjectProperties_(Object &obj, bool onlyCalcHeight)MR::SceneObjectsListDrawerprotectedvirtual
drawObject_(Object &object, const std::string &uniqueStr, int depth)MR::SceneObjectsListDrawerprotectedvirtual
drawObjectCollapsingHeader_(Object &object, const std::string &uniqueStr, bool hasRealChildren)MR::SceneObjectsListDrawerprotected
drawObjectVisibilityCheckbox_(Object &object, const std::string &uniqueStr)MR::SceneObjectsListDrawerprotected
drawSceneContextMenu_(const std::vector< std::shared_ptr< Object > > &, const std::string &)MR::SceneObjectsListDrawerinlineprotectedvirtual
drawSkippedObject_(Object &object, const std::string &uniqueStr, int depth)MR::SceneObjectsListDrawerprotectedvirtual
getDeselectNewHiddenObjects()MR::SceneObjectsListDrawerinline
getShowNewSelectedObjects()MR::SceneObjectsListDrawerinline
ImGuiTreeNodeFlags typedefMR::SceneObjectsListDrawerprotected
makeDragDropSource_(const std::vector< std::shared_ptr< Object > > &payload)MR::SceneObjectsListDrawerprotected
makeDragDropTarget_(Object &target, bool before, bool betweenLine, const std::string &uniqueStr)MR::SceneObjectsListDrawerprotected
menuScaling_MR::SceneObjectsListDrawerprotected
needDragDropTarget_()MR::SceneObjectsListDrawerprotected
objectLineStrId_(const Object &object, const std::string &uniqueStr)MR::SceneObjectsListDrawerprotectedvirtual
processItemClick_(Object &object, const std::vector< std::shared_ptr< Object > > &selected)MR::SceneObjectsListDrawerprotected
sceneOpenCommands_MR::SceneObjectsListDrawerprotected
selectAllObjects()MR::SceneObjectsListDrawer
setDeselectNewHiddenObjects(bool deselect)MR::SceneObjectsListDrawerinline
setLeavesVisibility(bool visible)MR::SceneObjectsListDrawer
setNextFrameFixScroll()MR::SceneObjectsListDrawerinline
setObjectTreeState(const Object *obj, bool open)MR::SceneObjectsListDrawer
setShowNewSelectedObjects(bool show)MR::SceneObjectsListDrawerinline
showNewSelectedObjects_MR::SceneObjectsListDrawerprotected
~SceneObjectsListDrawer()=defaultMR::SceneObjectsListDrawervirtual