MeshLib
 
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MRPositionedText.h
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1#pragma once
2#include "MRVector3.h"
3#include <string>
4
5namespace MR
6{
7
9{
10 PositionedText() = default;
11 PositionedText( const std::string& text, const Vector3f& position ) : text{text}, position{position}{}
12
13 std::string text;
15
16 bool operator==( const PositionedText& ) const = default;
17};
18
19using MeshLabel [[deprecated]] = PositionedText;
20
21}
represents a 3-dimentional float-typed vector
Definition MRDotNet/MRVector3.h:8
Definition MRCameraOrientationPlugin.h:7
Definition MRPositionedText.h:9
std::string text
Definition MRPositionedText.h:13
PositionedText(const std::string &text, const Vector3f &position)
Definition MRPositionedText.h:11
bool operator==(const PositionedText &) const =default
PositionedText()=default
Vector3f position
Definition MRPositionedText.h:14