MeshLib
 
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MRRenderModelParameters.h File Reference

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Namespaces

namespace  MR
 

Enumerations

enum class  MR::RenderModelPassMask {
  MR::Opaque = 1 << 0 , MR::Transparent = 1 << 1 , MR::VolumeRendering = 1 << 2 , MR::NoDepthTest = 1 << 3 ,
  MR::All
}
 Various passes of the 3D rendering. More...