MeshLib
 
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MR::ComputeSteepestDescentPathSettings Struct Reference

#include <MRSurfacePath.h>

Public Attributes

MeshTriPoint end
 if valid, then the descent is stopped as soon as same triangle with (end) is reached
 
VertIdoutVertexReached = nullptr
 if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached
 
EdgePointoutBdReached = nullptr
 if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached
 

Member Data Documentation

◆ end

MeshTriPoint MR::ComputeSteepestDescentPathSettings::end

if valid, then the descent is stopped as soon as same triangle with (end) is reached

◆ outBdReached

EdgePoint* MR::ComputeSteepestDescentPathSettings::outBdReached = nullptr

if not nullptr, then the descent is stopped as soon as any boundary point is reached, which is written in *outBdReached

◆ outVertexReached

VertId* MR::ComputeSteepestDescentPathSettings::outVertexReached = nullptr

if not nullptr, then the descent is stopped as soon as any vertex is reached, which is written in *outVertexReached


The documentation for this struct was generated from the following file: