MeshLib
 
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MR::MeshTexture Struct Reference

#include <MRMeshTexture.h>

+ Inheritance diagram for MR::MeshTexture:

Public Attributes

FilterType filter = FilterType::Discrete
 
WrapType wrap = WrapType::Clamp
 
- Public Attributes inherited from MR::Image
std::vector< Colorpixels
 
Vector2i resolution
 

Additional Inherited Members

- Public Member Functions inherited from MR::Image
Coloroperator[] (const Vector2i &p)
 fetches some texture element specified by integer coordinates
 
Color operator[] (const Vector2i &p) const
 
size_t heapBytes () const
 returns the amount of memory this object occupies on heap
 
MRMESH_API Color sampleDiscrete (const UVCoord &pos) const
 
MRMESH_API Color sampleBilinear (const UVCoord &pos) const
 
Color sample (FilterType filter, const UVCoord &pos) const
 

Member Data Documentation

◆ filter

FilterType MR::MeshTexture::filter = FilterType::Discrete

◆ wrap

WrapType MR::MeshTexture::wrap = WrapType::Clamp

The documentation for this struct was generated from the following file: